{"id":649,"date":"2015-03-03T17:38:42","date_gmt":"2015-03-03T22:38:42","guid":{"rendered":"http:\/\/puppyrush.net\/?p=649"},"modified":"2015-03-03T17:38:42","modified_gmt":"2015-03-03T22:38:42","slug":"skulls-and-shackles-module-1-part-2222014","status":"publish","type":"post","link":"https:\/\/puppyrush.net\/?p=649","title":{"rendered":"Skulls and Shackles Module 1, Part ? (2\/22\/2014) &#8211;"},"content":{"rendered":"<p style=\"text-align: center;\"><a href=\"http:\/\/puppyrush.net\/wp-content\/uploads\/2015\/03\/pirates-of-the-caribbean-burning-ship.jpg\"><img fetchpriority=\"high\" decoding=\"async\" class=\"size-full wp-image-650 aligncenter\" title=\"Well, that escalated quickly.\" alt=\"\" src=\"http:\/\/puppyrush.net\/wp-content\/uploads\/2015\/03\/pirates-of-the-caribbean-burning-ship.jpg\" width=\"767\" height=\"323\" srcset=\"https:\/\/puppyrush.net\/wp-content\/uploads\/2015\/03\/pirates-of-the-caribbean-burning-ship.jpg 767w, https:\/\/puppyrush.net\/wp-content\/uploads\/2015\/03\/pirates-of-the-caribbean-burning-ship-300x126.jpg 300w\" sizes=\"(max-width: 767px) 100vw, 767px\" \/><\/a><\/p>\n<p>Hi everyone,<\/p>\n<p>Thanks for playing on Sunday! I hope everyone enjoyed making Plugg and Scourge bite the dust after so long of being under their thumb. Smart thinking on your guys&#8217; part really made the encounter easier. I&#8217;m going to repost this on the Puppyrush homepage with the PDFs of the MP crew members you killed.<\/p>\n<p><strong>1. Feedback from me:<\/strong><br \/>\n&#8211; I know these big fights have pacing problems, but it&#8217;s cool everyone stuck around to the end (or near the end). I can understand getting distracted since there were over two dozen people in the turn order.<br \/>\n&#8211; Talking to Erik was a smart idea and I made that aspect of the ch<br \/>\n&#8211; The stuff with the trapdoor and the acid was very clever and a smart way to approach the encounter. Initially, it was going to be a pincer attack with both the double doors trapped with harpoons if they&#8217;re opened inward. Banmoril\/Steven disabled the one trap, and Plugg threw open the doors after a few turns.<br \/>\n&#8211; Pola was supposed to make a beeline for Theodore and steal his mutagen (as she heard from Plugg about the carnage he unleashed during the raid), but she got stymied by the crush of people.<br \/>\n&#8211; Hana was supposed to do things like Command and Hold Gaze, but because she was surprised and killed right away this didn&#8217;t happen.<\/p>\n<p><strong>2. Things changed from the initial module:<\/strong><br \/>\n&#8211; The way the crew members were divided was changed to be slightly more even.<br \/>\n&#8211; The grunt pirates were altered from their initial CR 1\/2 setup to a beefier CR 1 setup with custom designs\/classes. They were all supposed to be like the Wormwood Pirates &#8211; Multi-class level 2s. They didn&#8217;t even have names or pictures for them, which was kind of lame.<\/p>\n<p><strong>3. I&#8217;ll make some loot handouts later, but here are what Scourge and Plugg possessed:<\/strong><\/p>\n<p>Master Scourge:<br \/>\n<span style=\"color: #0000ff;\">&#8211; A whip made from bull leather<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A masterwork handaxe carved with 16 notches for kills<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A punching dagger<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; A green potion that is oddly hard to focus on (magical)<\/span><br \/>\n&#8211;<span style=\"color: #0000ff;\"> A potion of Cure Light Wounds (magical)<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A set of leather armor<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A shortbow with 12 arrows in a leather quiver with a buttoned shutter<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A golden boatswain&#8217;s call<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A corked dark green bottle filled with a viscous red oil<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; 6 gold teeth<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A leather snuff box with a diamond stud<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; (inside the box) A black powdery substance that smells like moss<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A silver wedding ring<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A black cloth pouch containing a betting stash: 14 platinum coins and 29 gold coins<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; Money pouches (confiscated at the beginning of the module) belonging to Thoka, Banmoril, and Likour<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A steel key carved with an &#8216;S&#8217;<\/span><\/p>\n<p>Mister Plugg:<br \/>\n<span style=\"color: #ff0000;\">&#8211; A cutlass with a golden skull-shaped handguard (magical)<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A masterwork cat-o&#8217;-nine-tails <\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A light crossbow with ten bolts<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; 3 crossbow bolts carved with curious holes on the bolt point (magical)<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A set of masterwork leather armor<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; A golden amulet with a octagon-shaped emerald (magical)<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; A set of silver bracers (magical)<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; A small golden key (magical)<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A leather drinking cup<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A leather pouch containing a betting stash: 200 gold coins and 100 silver coins<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; Money pouches (confiscated at the beginning of the module) belonging to Hrafn, Star Killer, and Theodore<\/span><br \/>\n<span style=\"color: #0000ff;\">&#8211; A steel key carved with a &#8216;P&#8217;<\/span><\/p>\n<p><strong>4. Here are the character sheets I made for some of the Man&#8217;s Promise crew:<\/strong><\/p>\n<p><a href=\"http:\/\/puppyrush.net\/hobbitgrease\/Pathfinder\/MP%20Allied%20Crew\/Erik.pdf\">Erik, level 2 Fighter<\/a><\/p>\n<p><a href=\"http:\/\/puppyrush.net\/hobbitgrease\/Pathfinder\/MP%20Enemy%20Crew\/Hana.pdf\">Hana, level 2 Inquisitor of Asmodeus<\/a><\/p>\n<p><a href=\"http:\/\/puppyrush.net\/hobbitgrease\/Pathfinder\/MP%20Enemy%20Crew\/Silent%20Pola.pdf\">Silent Pola, level 2 Ninja<\/a><\/p>\n<p><a href=\"http:\/\/puppyrush.net\/hobbitgrease\/Pathfinder\/MP%20Enemy%20Crew\/The%20Blue%20Lady.pdf\">The Blue Lady, level 3 Adept<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi everyone, Thanks for playing on Sunday! I hope everyone enjoyed making Plugg and Scourge bite the dust after so long of being under their thumb. Smart thinking on your guys&#8217; part really made the encounter easier. I&#8217;m going to repost this on the Puppyrush homepage with the PDFs of the MP crew members you killed. 1. Feedback from me: &#8211; I know these big fights have pacing problems, but it&#8217;s cool everyone stuck around to the end (or near the end). I can understand getting distracted since there were over two dozen people in the turn order. &#8211; Talking to Erik was a smart idea and I made that aspect of the ch &#8211; The stuff with the trapdoor and the acid was very clever and a smart way to approach the encounter. Initially, it was going to be a pincer attack with both the double doors trapped with harpoons if they&#8217;re opened inward. Banmoril\/Steven disabled the one trap, and Plugg threw open the doors after a few turns. &#8211; Pola was supposed to make a beeline for Theodore and steal his mutagen (as she heard from Plugg about the carnage he unleashed during the raid), but she got stymied by the crush of people. &#8211; Hana was supposed to do things like Command and Hold Gaze, but because she was surprised and killed right away this didn&#8217;t happen. 2. Things changed from the initial module: &#8211; The way the crew members were divided was changed to be slightly more even. &#8211; The grunt pirates were altered from their initial CR 1\/2 setup to a beefier CR 1 setup with custom designs\/classes. They were all supposed to be like the Wormwood Pirates &#8211; Multi-class level 2s. They didn&#8217;t even have names or pictures for them, which was kind of lame. 3. I&#8217;ll make some loot handouts later, but here are what Scourge and Plugg possessed: Master Scourge: &#8211; A whip made from bull leather &#8211; A masterwork handaxe carved with 16 notches for kills &#8211; A punching dagger &#8211; A green potion that is oddly hard to focus on (magical) &#8211; A potion of Cure Light Wounds (magical) &#8211; A set of leather armor &#8211; A shortbow with 12 arrows in a leather quiver with a buttoned shutter &#8211; A golden boatswain&#8217;s call &#8211; A corked dark green bottle filled with a viscous red oil &#8211; 6 gold teeth &#8211; A leather snuff box with a diamond stud &#8211; (inside the box) A black powdery substance that smells like moss &#8211; A silver wedding ring &#8211; A black cloth pouch containing a betting stash: 14 platinum coins and 29 gold coins &#8211; Money pouches (confiscated at the beginning of the module) belonging to Thoka, Banmoril, and Likour &#8211; A steel key carved with an &#8216;S&#8217; Mister Plugg: &#8211; A cutlass with a golden skull-shaped handguard (magical) &#8211; A masterwork cat-o&#8217;-nine-tails &#8211; A light crossbow with ten bolts &#8211; 3 crossbow bolts carved with curious holes on the bolt point (magical) &#8211; A set of masterwork leather armor &#8211; A golden amulet with a octagon-shaped emerald (magical) &#8211; A set of silver bracers (magical) &#8211; A small golden key (magical) &#8211; A leather drinking cup &#8211; A leather pouch containing a betting stash: 200 gold coins and 100 silver coins &#8211; Money pouches (confiscated at the beginning of the module) belonging to Hrafn, Star Killer, and Theodore &#8211; A steel key carved with a &#8216;P&#8217; 4. Here are the character sheets I made for some of the Man&#8217;s Promise crew: Erik, level 2 Fighter Hana, level 2 Inquisitor of Asmodeus Silent Pola, level 2 Ninja The Blue Lady, level 3 Adept &nbsp; &nbsp;<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-649","post","type-post","status-publish","format-standard","hentry","category-worthless-shit"],"_links":{"self":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/649","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=649"}],"version-history":[{"count":4,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/649\/revisions"}],"predecessor-version":[{"id":654,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/649\/revisions\/654"}],"wp:attachment":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=649"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=649"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=649"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}