{"id":43,"date":"2009-03-05T00:10:07","date_gmt":"2009-03-05T05:10:07","guid":{"rendered":"http:\/\/puppyrush.net\/?p=43"},"modified":"2009-03-05T11:32:48","modified_gmt":"2009-03-05T16:32:48","slug":"street-fighter-iv-the-not-so-new-generation","status":"publish","type":"post","link":"https:\/\/puppyrush.net\/?p=43","title":{"rendered":"Street Fighter IV: The Not so New Generation"},"content":{"rendered":"<p>There&#8217;s this new game that came out a week ago.\u00a0 It&#8217;s been getting some pretty good reviews.\u00a0 Like 10 out of 10 good.\u00a0 With all the hype surrounding the game, I bought it and played for about two to three hours each day since release.\u00a0 So, is it a 10 out of 10?\u00a0 Not really.\u00a0 10 out of 10 would imply that there&#8217;s nothing wrong with the game or at least nothing major that would leave a sour experience with certain key areas.\u00a0 Anyways, let me break it down:<\/p>\n<p><strong>Visual Effects\/Design:<\/strong><\/p>\n<p>I really like the graphics.\u00a0 The animation is smooth and flawless.\u00a0 The facial expressions of each of the characters are hilariously exaggerated.\u00a0 The stages are very vivid and eventful.\u00a0 The art style is refreshing and, for lack of a better term, stylish.\u00a0 Unfortunately, while Capcom was too busy trying to get everything I just mentioned above right, they forgot to don their creativity and originality hat while designing the characters themselves.\u00a0 El Fuerte?\u00a0 It&#8217;s like they kidnapped El Blaze from Virtual Fighter 5, put him in a sauna for 72 hours and hypnotized him so he&#8217;s convinced that he&#8217;s El Fuerte, the wacky cook.\u00a0 Hey, you know who else was a wacky cook?\u00a0 That&#8217;s right, Chef Brian!\u00a0 Bet you didn&#8217;t see that one coming did you?\u00a0 I don&#8217;t think I need to get into Rufus much.\u00a0 Honestly, I would be fine if he was just a joke character, despite the fact that the only joke character Street Fighter 4 needs is Dan (well, two if you count Vega ho ho ho), but he&#8217;s not a joke character.\u00a0 He&#8217;s a fast moving motherfucker who apparently is worthy of fighting alongside top tier characters such as Bison and Balrog.\u00a0 That is fucking depressing is all I have to say.<\/p>\n<p>So, moving right along, next up, we have Crimson Viper.\u00a0 I hate to sound like a giant homo but I love picking the female characters most of the time.\u00a0 I&#8217;m not going to write a huge article on why I like picking female characters and I&#8217;m sure I&#8217;m not the only one who does so.\u00a0 I&#8217;ll just say that I pick them because they&#8217;re either hot or cute.\u00a0 C. Viper is neither of these.\u00a0 Of course, that&#8217;s only 35% of the reason why I don&#8217;t play as her; the other 65% is her character mechanics and playstyle.\u00a0\u00a0 That&#8217;s all I have to say about her.\u00a0 Abel on the other hand is alright.\u00a0 Alright if you ignore the fact that he&#8217;s French and generic.\u00a0 The only reason why he gets off easy is because he&#8217;s my main right now and I don&#8217;t want to feel depressed every time I play as him.\u00a0 Then there&#8217;s the rest of the cast.\u00a0 They&#8217;re all characters that have appeared in the past Street Fighter games and really, what&#8217;s there to say?\u00a0 Nothing has really changed my opinions on the standard Street Fighter cast.\u00a0 There are certain character that I do like (e.g. Guile, Zangief, Bison, Chun-Li) and then there&#8217;s are certain characters that I don&#8217;t like (e.g. Dhalism, Honda, Akuma, Vega).\u00a0 Of course, I can&#8217;t play any of the characters that I like because I really hate charge characters.\u00a0 Now, it may seem rather noobish not play a perfectly good character just because that character design doesn&#8217;t suit my taste but let me just say this: if I&#8217;m going to practice hours and hours to get good at a game, what&#8217;s even the point if I really hate playing as that character?\u00a0 It&#8217;s like driving a super fast car on the\u00a0race track\u00a0except the car is made out of cardboard boxes and the word &#8220;faggot&#8221; is spray painted on both sides of the vehicle.\u00a0 Sure, you may win some races but at what cost?<\/p>\n<p><strong>Audio:<\/strong><\/p>\n<p>There&#8217;s nothing really noteworthy to say about the audio track.\u00a0 A hadoken sounds like a hadoken and a shoryuken sounds like a shoryuken.\u00a0 The soundtrack is pretty much the standard music we hear in most fighters.\u00a0 It gets the job done and doesn&#8217;t distract from the actual gameplay.\u00a0 If I have to compare it to other fighters, I would put it right above Soul Calibur 4&#8217;s soundtrack but below 3rd Strike.<\/p>\n<p><strong>Single Player Mode:<\/strong><\/p>\n<p>The single player mode is pretty mediocre.\u00a0 The AI can either be an extreme pussy or an absolutely unfair asshole.\u00a0 I expected this though since most, if not all, fighters uses the same god damn single player setup.\u00a0 Come on guys, can you at least put in some damn effort?\u00a0 For the uninformed, the setup usually starts out with your first fight\u00a0all the way to your\u00a0second to last fight (where you fight your rival\/destined encounter) being incredibly easy.\u00a0 When you get to your rival, the difficulty usually varies between fighting games.\u00a0 Sometimes the difficulty doesn&#8217;t change at all and you fight your rival like normal (e.g. Street Fighter 4, Soul Calibur 4, etc).\u00a0 And sometimes, the difficulty shoots straight up through the ceiling and if you&#8217;re using the Xbox 360 or Dreamcast controller, then you&#8217;re all kinds of fucked up (e.g. Guilty Gear X, KoF series, etc).\u00a0 Now we&#8217;re on the final boss.\u00a0 His difficulty is usually pretty high because he is, after all, the final boss.\u00a0 I understand the boss fights have to be more challenging but seriously, this is a fighting game.\u00a0 Isn&#8217;t giving him an arsenal of cheapass moves too much?\u00a0 Couldn&#8217;t you just raise the difficulty bar by 2 points or something and just be done with it?\u00a0 Not only does it require little effort but now you have another character that you can actually use in a versus match without feeling guilty.\u00a0 How can you argue against that?\u00a0 But nope, gotta give these bosses instant teleports, life regeneration\/resurrection (fuck you, Gill), instant and safe projectiles, unblockable attacks that cover the entire screen, etc.\u00a0 So, yeah, that&#8217;s pretty much Street Fighter 4&#8217;s single player mode in a nutshell.\u00a0 As for the actual story and cut scenes, it&#8217;s at least better than Soul Calibur 4.\u00a0 I know that doesn&#8217;t say much\u00a0since\u00a0Soul Calibur 4&#8217;s single player mode is god awful but oh well.\u00a0 Also, you have to unlock characters in single player mode, which is bullshit but not surprising since we all saw it coming.<\/p>\n<p><strong>Multiplayer Mode<\/strong><\/p>\n<p>Other than character designs, everything else that I&#8217;ve said about the game just now is pretty insignificant when compared to the most important aspect of the game, the multiplayer mode.\u00a0 Fighting games generally aren&#8217;t very good when you play them alone.\u00a0 But I&#8217;ve been buying them for years despite the fact that there was practically zero competition for me to play against, which doesn&#8217;t make any sense.\u00a0 Maybe I just loved the potential fun each fighting games held and hoped that one day, I&#8217;ll find somebody competent to play against.\u00a0 Fortunately, I&#8217;m now living in a era of fast online games and good local competition.\u00a0 So, after playing the game for about a week with friends online and offline, is the game good enough to redeem its failing qualities in character designs and single player play?\u00a0 The answer is a resounding yes.\u00a0 Now, the multiplayer is far from perfect.\u00a0 The lobby and match making system is complete and utter trash.\u00a0 Come on Capcom, how is it possible for a game like Dead or Alive 4, which was released within a month of the 360 launch, has a better lobby and match making system then Street Fighter 4?\u00a0 Hell, Soul Calibur 4 has a better lobby system even though the game is lagged to all hell online.\u00a0 I mean, I know Street Fighter 4 will be getting a &#8220;Championship&#8221; downloadable pack which will address all these issues but still.\u00a0 For the uninformed, Street Fighter 4 can only put you and one other person in a lobby at a time.\u00a0 So, you can&#8217;t invite your other bros and homies to spectate and queue up for the next battle.\u00a0 Despite all this, there&#8217;s one thing Capcom got right in multiplayer and that&#8217;s the latency.\u00a0 Moves come out as if you&#8217;re fighting the person offline.\u00a0 Although there may be some occasional hiccups and slowdowns, it doesn&#8217;t happen nearly enough for it to affect the outcome of the game much.\u00a0 And if it does happens, it&#8217;s only there for 2 seconds or so.<\/p>\n<p><strong>Gameplay<\/strong><\/p>\n<p>Okay, so we got the multiplayer component down but what about the actual gameplay\/combat mechanics?\u00a0 Obviously, Street Fighter 4 needs more than great netcode in order to considered &#8220;good&#8221;.\u00a0 For those who are new to the fighting genre, the game is very easy to get into.\u00a0 There are three ways to punch and three ways to kick.\u00a0 You can also throw by pushing both jab and short, focus attack by pushing both straight and forward, and taunt by pushing both fierce and roundhouse.\u00a0 And then there are special moves (which is usually limited to 4-6 per character), super moves, and ultra moves.\u00a0 Now, remember when I said that this game was easy to get into?\u00a0 Well, by easy, I really meant that anybody can just pick up a controller and start duking it out with their friends in less than a minute.\u00a0 I didn&#8217;t say that this game was easy to play because deep down, this game is highly complex.\u00a0 Some may even argue that the game is way to complicated for its own good.\u00a0 I can understand why to some extent, too.\u00a0 Like for instance, making ultras take three punches\/kicks is a very poor design decision in my opinion.\u00a0 A friend of mine was complaining how the focus attack system is a good mechanic but falls short of greatness due to how awkward it is to focus attack dash cancel out of special moves into another combo.\u00a0 Minor griping aside, this is a fantastic competitive game to play against live opponents.\u00a0 Every battle, you learn something new and gradually become better.\u00a0 And as you get better, the matches become more intense which in turn makes the game better.\u00a0 It&#8217;s a little hard to explain what is it that makes this game good to most newcomers but if you have ever tried playing a fighting game seriously against other like-minded folks who wants to win at all costs, then I&#8217;m sure it&#8217;ll be easy to understand.\u00a0 Having six different types of normal attacks instead of the usual four buttons other fighting games utilize definitely opens up a wider variety of tactics you can use to defeat your opponents.\u00a0 And then there&#8217;s focus attacks, which I covered a little bit of.\u00a0 A move that can be utilized both offensively and defensively, it can absorb one hit and one hit only.\u00a0 Depending on the level of focus attack you used and what your opponent used, if you release the focus attack, it can send your opponent into a crumple state.\u00a0 You can then use this opportunity to unleash a punishing combo\/ultra as long as you correctly time your moves.\u00a0 Not only that, but you can dash cancel out of a move that would have been otherwise unsafe if the move had been blocked.\u00a0 Not surprisingly, this opens up a giant floodgate on the types of mind games you can play with your opponent.<\/p>\n<p>What attacks are can be canceled into a special move?\u00a0 What&#8217;s a good move you can use to jump in and get close to your opponent?\u00a0 What&#8217;s a good ground anti-air move that you can use to punish an opponent foolishly jumping in without warning?\u00a0 What EX moves can you use that has armor properties and when is it a good idea to use them?\u00a0 These were all questions that was going through my head as I played online.\u00a0 Now, when I played online, I usually only played with Bob since playing with my other friend, who is a beast when it comes to Capcom fighters, would only be suicide.\u00a0 Still, my win:lose ratio was about 1:9 when I first started but by the end of the week, it started looking more like 2:3.\u00a0 Bob started out by spamming dragon punch whenever possible, whether it was halfway across or on wake up, and by the end of the week, it was probably one of the moves he used the least unless he was sure that he&#8217;d be able to hit me with it or he was trying to play mind games.\u00a0\u00a0 There was one game where we both were at 10% health on the final round.\u00a0 One mistake would cost us the game and for the next ten seconds in the round, we both did nothing.\u00a0 Absolutely nothing.\u00a0 I&#8217;m sure Bob was waiting for me roll so that he can throw me out of it and I was waiting for Bob to jump in so that I can tornado throw him as soon as he landed.\u00a0 Or if he threw in a fireball, I could just jump in over it and land a kick on him.\u00a0 So, we just stood there, staring at each other.\u00a0 Finally, I got impatient and jumped towards him in order to land the final kick on him.\u00a0 He blocked and I ate his dragon punch shortly after and lost the match.\u00a0 I lost the battle but I was having <strong>fun<\/strong>.\u00a0 And really, if you&#8217;re having fun, who cares about everything else (excluding character designs god damn it Capcom).<\/p>\n<p><strong>Verdict<\/strong><\/p>\n<p>I didn&#8217;t expect this &#8220;first impression&#8221; to be so long but hey, it happens.\u00a0 If you managed to read the entire article, then you already know what I think of the game.\u00a0 If you&#8217;ve just skipped the entire article and you&#8217;re only reading this section, then let me bottom line it for you.\u00a0 The game probably has some of the worst character designs since Mortal Kombat and Street Fighter: The Movie, and the single player mode is nothing worth writing home about.\u00a0 But if you can get past the lackluster multiplayer lobby and matchmaking system, then you&#8217;ll find a game with a lot of depth and replay value.\u00a0 If you don&#8217;t like fighters, then this game will not change your mind.\u00a0 If you do like fighters but will only play a fighter &#8220;casually&#8221; (and I use the term loosely as it&#8217;s very possible to play a game seriously and still be casual like me) and will only play by whatever fucked up rules you have, then go back to Super Smash Brothers Brawl and stay there.\u00a0 If you&#8217;re like me, then this game is for you and it&#8217;ll keep you hooked until the next big fighting game comes out.\u00a0 <strong>With all that in mind, I give this game my stamp of approval.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s this new game that came out a week ago.\u00a0 It&#8217;s been getting some pretty good reviews.\u00a0 Like 10 out of 10 good.\u00a0 With all the hype surrounding the game, I bought it and played for about two to three hours each day since release.\u00a0 So, is it a 10 out of 10?\u00a0 Not really.\u00a0 10 out of 10 would imply that there&#8217;s nothing wrong with the game or at least nothing major that would leave a sour experience with certain key areas.\u00a0 Anyways, let me break it down: Visual Effects\/Design: I really like the graphics.\u00a0 The animation is smooth and flawless.\u00a0 The facial expressions of each of the characters are hilariously exaggerated.\u00a0 The stages are very vivid and eventful.\u00a0 The art style is refreshing and, for lack of a better term, stylish.\u00a0 Unfortunately, while Capcom was too busy trying to get everything I just mentioned above right, they forgot to don their creativity and originality hat while designing the characters themselves.\u00a0 El Fuerte?\u00a0 It&#8217;s like they kidnapped El Blaze from Virtual Fighter 5, put him in a sauna for 72 hours and hypnotized him so he&#8217;s convinced that he&#8217;s El Fuerte, the wacky cook.\u00a0 Hey, you know who else was a wacky cook?\u00a0 That&#8217;s right, Chef Brian!\u00a0 Bet you didn&#8217;t see that one coming did you?\u00a0 I don&#8217;t think I need to get into Rufus much.\u00a0 Honestly, I would be fine if he was just a joke character, despite the fact that the only joke character Street Fighter 4 needs is Dan (well, two if you count Vega ho ho ho), but he&#8217;s not a joke character.\u00a0 He&#8217;s a fast moving motherfucker who apparently is worthy of fighting alongside top tier characters such as Bison and Balrog.\u00a0 That is fucking depressing is all I have to say. So, moving right along, next up, we have Crimson Viper.\u00a0 I hate to sound like a giant homo but I love picking the female characters most of the time.\u00a0 I&#8217;m not going to write a huge article on why I like picking female characters and I&#8217;m sure I&#8217;m not the only one who does so.\u00a0 I&#8217;ll just say that I pick them because they&#8217;re either hot or cute.\u00a0 C. Viper is neither of these.\u00a0 Of course, that&#8217;s only 35% of the reason why I don&#8217;t play as her; the other 65% is her character mechanics and playstyle.\u00a0\u00a0 That&#8217;s all I have to say about her.\u00a0 Abel on the other hand is alright.\u00a0 Alright if you ignore the fact that he&#8217;s French and generic.\u00a0 The only reason why he gets off easy is because he&#8217;s my main right now and I don&#8217;t want to feel depressed every time I play as him.\u00a0 Then there&#8217;s the rest of the cast.\u00a0 They&#8217;re all characters that have appeared in the past Street Fighter games and really, what&#8217;s there to say?\u00a0 Nothing has really changed my opinions on the standard Street Fighter cast.\u00a0 There are certain character that I do like (e.g. Guile, Zangief, Bison, Chun-Li) and then there&#8217;s are certain characters that I don&#8217;t like (e.g. Dhalism, Honda, Akuma, Vega).\u00a0 Of course, I can&#8217;t play any of the characters that I like because I really hate charge characters.\u00a0 Now, it may seem rather noobish not play a perfectly good character just because that character design doesn&#8217;t suit my taste but let me just say this: if I&#8217;m going to practice hours and hours to get good at a game, what&#8217;s even the point if I really hate playing as that character?\u00a0 It&#8217;s like driving a super fast car on the\u00a0race track\u00a0except the car is made out of cardboard boxes and the word &#8220;faggot&#8221; is spray painted on both sides of the vehicle.\u00a0 Sure, you may win some races but at what cost? Audio: There&#8217;s nothing really noteworthy to say about the audio track.\u00a0 A hadoken sounds like a hadoken and a shoryuken sounds like a shoryuken.\u00a0 The soundtrack is pretty much the standard music we hear in most fighters.\u00a0 It gets the job done and doesn&#8217;t distract from the actual gameplay.\u00a0 If I have to compare it to other fighters, I would put it right above Soul Calibur 4&#8217;s soundtrack but below 3rd Strike. Single Player Mode: The single player mode is pretty mediocre.\u00a0 The AI can either be an extreme pussy or an absolutely unfair asshole.\u00a0 I expected this though since most, if not all, fighters uses the same god damn single player setup.\u00a0 Come on guys, can you at least put in some damn effort?\u00a0 For the uninformed, the setup usually starts out with your first fight\u00a0all the way to your\u00a0second to last fight (where you fight your rival\/destined encounter) being incredibly easy.\u00a0 When you get to your rival, the difficulty usually varies between fighting games.\u00a0 Sometimes the difficulty doesn&#8217;t change at all and you fight your rival like normal (e.g. Street Fighter 4, Soul Calibur 4, etc).\u00a0 And sometimes, the difficulty shoots straight up through the ceiling and if you&#8217;re using the Xbox 360 or Dreamcast controller, then you&#8217;re all kinds of fucked up (e.g. Guilty Gear X, KoF series, etc).\u00a0 Now we&#8217;re on the final boss.\u00a0 His difficulty is usually pretty high because he is, after all, the final boss.\u00a0 I understand the boss fights have to be more challenging but seriously, this is a fighting game.\u00a0 Isn&#8217;t giving him an arsenal of cheapass moves too much?\u00a0 Couldn&#8217;t you just raise the difficulty bar by 2 points or something and just be done with it?\u00a0 Not only does it require little effort but now you have another character that you can actually use in a versus match without feeling guilty.\u00a0 How can you argue against that?\u00a0 But nope, gotta give these bosses instant teleports, life regeneration\/resurrection (fuck you, Gill), instant and safe projectiles, unblockable attacks that cover the entire screen, etc.\u00a0 So, yeah, that&#8217;s pretty much Street Fighter 4&#8217;s single player mode in a nutshell.\u00a0 As for the actual story and cut scenes, it&#8217;s at least better than Soul Calibur 4.\u00a0 I know that doesn&#8217;t say much\u00a0since\u00a0Soul Calibur 4&#8217;s single player mode is god awful but oh well.\u00a0 Also, you have to unlock characters in single player mode, which is bullshit but not surprising since we all saw it coming. Multiplayer Mode Other than character designs, everything else that I&#8217;ve said about the game just now is pretty insignificant when compared to the most important aspect of the game, the multiplayer mode.\u00a0 Fighting games generally aren&#8217;t very good when you play them alone.\u00a0 But I&#8217;ve been buying them for years despite the fact that there was practically zero competition for me to play against, which doesn&#8217;t make any sense.\u00a0 Maybe I just loved the potential fun each fighting games held and hoped that one day, I&#8217;ll find somebody competent to play against.\u00a0 Fortunately, I&#8217;m now living in a era of fast online games and good local competition.\u00a0 So, after playing the game for about a week with friends online and offline, is the game good enough to redeem its failing qualities in character designs and single player play?\u00a0 The answer is a resounding yes.\u00a0 Now, the multiplayer is far from perfect.\u00a0 The lobby and match making system is complete and utter trash.\u00a0 Come on Capcom, how is it possible for a game like Dead or Alive 4, which was released within a month of the 360 launch, has a better lobby and match making system then Street Fighter 4?\u00a0 Hell, Soul Calibur 4 has a better lobby system even though the game is lagged to all hell online.\u00a0 I mean, I know Street Fighter 4 will be getting a &#8220;Championship&#8221; downloadable pack which will address all these issues but still.\u00a0 For the uninformed, Street Fighter 4 can only put you and one other person in a lobby at a time.\u00a0 So, you can&#8217;t invite your other bros and homies to spectate and queue up for the next battle.\u00a0 Despite all this, there&#8217;s one thing Capcom got right in multiplayer and that&#8217;s the latency.\u00a0 Moves come out as if you&#8217;re fighting the person offline.\u00a0 Although there may be some occasional hiccups and slowdowns, it doesn&#8217;t happen nearly enough for it to affect the outcome of the game much.\u00a0 And if it does happens, it&#8217;s only there for 2 seconds or so. Gameplay Okay, so we got the multiplayer component down but what about the actual gameplay\/combat mechanics?\u00a0 Obviously, Street Fighter 4 needs more than great netcode in order to considered &#8220;good&#8221;.\u00a0 For those who are new to the fighting genre, the game is very easy to get into.\u00a0 There are three ways to punch and three ways to kick.\u00a0 You can also throw by pushing both jab and short, focus attack by pushing both straight and forward, and taunt by pushing both fierce and roundhouse.\u00a0 And then there are special moves (which is usually limited to 4-6 per character), super moves, and ultra moves.\u00a0 Now, remember when I said that this game was easy to get into?\u00a0 Well, by easy, I really meant that anybody can just pick up a controller and start duking it out with their friends in less than a minute.\u00a0 I didn&#8217;t say that this game was easy to play because deep down, this game is highly complex.\u00a0 Some may even argue that the game is way to complicated for its own good.\u00a0 I can understand why to some extent, too.\u00a0 Like for instance, making ultras take three punches\/kicks is a very poor design decision in my opinion.\u00a0 A friend of mine was complaining how the focus attack system is a good mechanic but falls short of greatness due to how awkward it is to focus attack dash cancel out of special moves into another combo.\u00a0 Minor griping aside, this is a fantastic competitive game to play against live opponents.\u00a0 Every battle, you learn something new and gradually become better.\u00a0 And as you get better, the matches become more intense which in turn makes the game better.\u00a0 It&#8217;s a little hard to explain what is it that makes this game good to most newcomers but if you have ever tried playing a fighting game seriously against other like-minded folks who wants to win at all costs, then I&#8217;m sure it&#8217;ll be easy to understand.\u00a0 Having six different types of normal attacks instead of the usual four buttons other fighting games utilize definitely opens up a wider variety of tactics you can use to defeat your opponents.\u00a0 And then there&#8217;s focus attacks, which I covered a little bit of.\u00a0 A move that can be utilized both offensively and defensively, it can absorb one hit and one hit only.\u00a0 Depending on the level of focus attack you used and what your opponent used, if you release the focus attack, it can send your opponent into a crumple state.\u00a0 You can then use this opportunity to unleash a punishing combo\/ultra as long as you correctly time your moves.\u00a0 Not only that, but you can dash cancel out of a move that would have been otherwise unsafe if the move had been blocked.\u00a0 Not surprisingly, this opens up a giant floodgate on the types of mind games you can play with your opponent. What attacks are can be canceled into a special move?\u00a0 What&#8217;s a good move you can use to jump in and get close to your opponent?\u00a0 What&#8217;s a good ground anti-air move that you can use to punish an opponent foolishly jumping in without warning?\u00a0 What EX moves can you use that has armor properties and when is it a good idea to use them?\u00a0 These were all questions that was going through my head as I played online.\u00a0 Now, when I played online, I usually only played with Bob since playing with my other friend, who is a beast when it comes to Capcom fighters, would only be suicide.\u00a0 Still, my win:lose ratio was about 1:9 when I first started but by the end of the week, it started looking more like 2:3.\u00a0 Bob started out by spamming dragon&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,4],"tags":[30,22,29,15,27,122,119,26,28],"class_list":["post-43","post","type-post","status-publish","format-standard","hentry","category-first-impression","category-street-fighter-4","tag-2d-fighters","tag-capcom","tag-focus-attacks","tag-impression","tag-ps3","tag-review","tag-street-fighter-4","tag-street-fighter-iv","tag-xbox-360"],"_links":{"self":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/43","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=43"}],"version-history":[{"count":25,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/43\/revisions"}],"predecessor-version":[{"id":99,"href":"https:\/\/puppyrush.net\/index.php?rest_route=\/wp\/v2\/posts\/43\/revisions\/99"}],"wp:attachment":[{"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=43"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=43"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/puppyrush.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=43"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}